# `nvptx64-nvidia-cuda`

**Tier: 2**

This is the target meant for deploying code for Nvidia® accelerators based on their CUDA
platform.

## Target maintainers

- Riccardo D'Ambrosio, https://github.com/RDambrosio016
- Kjetil Kjeka, https://github.com/kjetilkjeka

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## Requirements

Does the target support host tools, or only cross-compilation? Does the target
support std, or alloc (either with a default allocator, or if the user supplies
an allocator)?

Document the expectations of binaries built for the target. Do they assume
specific minimum features beyond the baseline of the CPU/environment/etc? What
version of the OS or environment do they expect?

Are there notable `#[target_feature(...)]` or `-C target-feature=` values that
programs may wish to use?

What calling convention does `extern "C"` use on the target?

What format do binaries use by default? ELF, PE, something else?

## Building the target

If Rust doesn't build the target by default, how can users build it? Can users
just add it to the `target` list in `config.toml`?

## Building Rust programs

Rust does not yet ship pre-compiled artifacts for this target. To compile for
this target, you will either need to build Rust with the target enabled (see
"Building the target" above), or build your own copy of `core` by using
`build-std` or similar.

## Testing

Does the target support running binaries, or do binaries have varying
expectations that prevent having a standard way to run them? If users can run
binaries, can they do so in some common emulator, or do they need native
hardware? Does the target support running the Rust testsuite?

## Cross-compilation toolchains and C code

Does the target support C code? If so, what toolchain target should users use
to build compatible C code? (This may match the target triple, or it may be a
toolchain for a different target triple, potentially with specific options or
caveats.)

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